Lua/Server/Vehicle
From JC2-MP Documentation
Contents
Static functions
Returns
Prototype
Vehicle
Create(number, Vector3, Angle)
Vehicle
Create(table)
Vehicle
GetById(number)
VehicleClass
GetClassByModelId(number)
number
GetMassByModelId(number)
string
GetNameByModelId(number)
Functions
Returns
Prototype
Vector3
GetAngularVelocity()
VehicleClass
GetClass()
GetColors()
boolean
GetDeathRemove()
number
GetDeathRespawnTime()
string
GetDecal()
Player
GetDriver()
number
GetHealth()
number
GetId()
boolean
GetInvulnerable()
Vector3
GetLinearVelocity()
number
GetMass()
number
GetModelId()
string
GetName()
table
GetOccupants()
Angle
GetSpawnAngle()
Vector3
GetSpawnPosition()
string
GetTemplate()
boolean
GetUnoccupiedRemove()
number
GetUnoccupiedRespawnTime()
Remove()
Respawn()
SetAngle(Angle)
SetAngularVelocity(Vector3)
SetColors(Color, Color)
SetDeathRemove(boolean)
SetDeathRespawnTime(number)
SetHealth(number)
SetInvulnerable(boolean)
SetLinearVelocity(Vector3)
SetMass(number)
SetPosition(Vector3)
SetSpawnAngle(Angle)
SetSpawnPosition(Vector3)
SetStreamAngle(Angle)
SetStreamPosition(Vector3)
SetUnoccupiedRemove(boolean)
SetUnoccupiedRespawnTime(number)
Teleport(Vector3, Angle)
Functions inherited from StreamableObject
Returns
Prototype
Angle
GetAngle()
CellID
GetCellId()
boolean
GetEnabled()
Vector3
GetPosition()
number
GetStreamDistance()
iterator
GetStreamedPlayers()
World
GetWorld()
SetEnabled(boolean)
SetStreamDistance(number)
SetWorld(World)
Functions inherited from EntityStorageBase
Returns
Prototype
object
GetValue(string)
SetNetworkValue(string, object)
SetValue(string, object)
Operators
Returns
Prototype
boolean
Vehicle == Vehicle
string
tostring(Vehicle)